On the Architecture of Liquid Software: Technology Alternatives and Design Space

TitleOn the Architecture of Liquid Software: Technology Alternatives and Design Space
Publication TypeConference Paper
Year of Publication2016
AuthorsAndrea Gallidabino, Cesare Pautasso, Ville Ilvonen, Tommi Mikkonen, Kari Systa, Jari-Pekka Voutilainen, and Antero Taivalsaari
Conference Name13th Working IEEE/IFIP Conference on Software Architecture (WICSA 2016)
Conference LocationVenice, Italy
Keywordsdesign space, liquid software, liquid.js

The liquid metaphor refers to software that operates seamlessly across multiple devices owned by one or multiple users. Liquid software architectures can dynamically deploy and redeploy stateful software components and transparently adapt them to the capabilities of heterogeneous target devices. The key design goal in liquid software development is to minimize the efforts that are related to multiple device ownership (e.g., installation, synchronization and general maintenance of personal computers, smartphones, tablets, home displays, cars and wearable devices), while keeping the users in full control of their devices, applications and data. In this paper we present a design space for liquid software, categorizing and discussing the most important architectural issues and alternatives. These alternatives represent relevant capabilities offered by emerging technologies and deployment platforms that are then positioned and compared within the design space presented in the paper.

Citation Keyliquidjs:2016:wicsa
Refereed DesignationRefereed